// Definitions for sprite sheet plusSceneTexture
// Created with www.texturepacker.com

// $TexturePacker:SmartUpdate:bef7c41186c3d1679822e1206d68cf2e$

package com.yodawnla.attackTitan2.texture;

public interface plusSceneTexture
{
	public static final int AUTOICON_ID = 0;
	public static final int BUTTON_ID = 1;
	public static final int C1_ID = 2;
	public static final int C2_ID = 3;
	public static final int C3_ID = 4;
	public static final int C4_ID = 5;
	public static final int C5_ID = 6;
	public static final int CANNONSKILLBTN_ID = 7;
	public static final int END2_ID = 8;
	public static final int GOLDBAR_ID = 9;
	public static final int H1_ID = 10;
	public static final int H2_ID = 11;
	public static final int H3_ID = 12;
	public static final int H4_ID = 13;
	public static final int H5_ID = 14;
	public static final int HEROSKILLBTN_ID = 15;
	public static final int LIFEICON_ID = 16;
	public static final int SELECTBOX_ID = 17;
	public static final int TRAINBASEBTN_ID = 18;
	public static final int TRAINBTN_ID = 19;
	public static final int WINDOW_ID = 20;
}
